Estudio de un caso exploratorio sobre influencias cruzadas entre Interacción Humano-Computadora y Artes Interactivas

Palabras clave: Interacción Humano-Computadora, arte digital, experiencia de usuario, computación afectiva, sistemas ciberfísicos

Resumen

La Interacción Humano-Computadora (HCI por sus siglas en inglés) y las Artes Interactivas (AI) tienen tradiciones, objetivos, enfoques y herramientas diferentes, aunque mantienen desde hace mucho tiempo una relación de diálogo, intercambio de ideas e incluso polinización cruzada. La presente investigación buscó explorar parte de estas influencias mutuas: identificar temas de HCI que puedan enriquecer la práctica artística y reconocer ideas de AI que puedan incorporarse a la agenda de HCI. La metodología empleada consistió en un estudio de caso exploratorio organizado como una experiencia pedagógica de conceptos de HCI para profesionales de AI que involucró a más de 100 artistas que desarrollaron proyectos de interacciones enactivas. Para la recolección de datos se utilizó el método de Observación Participante. Los principales resultados del análisis de los datos mostraron un entrelazamiento de aportes entre ambas disciplinas en al menos tres aspectos: a) la importancia del trabajo en primera persona, b) las relaciones entre el engagement del usuario y el tiempo de uso, y c) la necesidad de contar con definiciones de Experiencia de Usuario con mayor consenso para facilitar las prácticas de evaluación. En conclusión, este trabajo exploratorio proporciona evidencia de la apropiación por parte de las AI del contenido de la HCI y la existencia los tres aspectos mencionados de entrelazamiento entre las agendas de HCI y las AI.

Biografía del autor/a

Andrés Rodríguez, Universidad Nacional de la Plata, Argentina

Universidad Nacional de la Plata, La Plata-Argentina, arodrig@lifia.info.unlp.edu.ar

Alejandro Fernández, Universidad Nacional de la Plata, Argentina

Universidad Nacional de la Plata, La Plata-Argentina, alejandro.fernandez@lifia.info.unlp.edu.ar

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Cómo citar
[1]
A. Rodríguez y A. Fernández, «Estudio de un caso exploratorio sobre influencias cruzadas entre Interacción Humano-Computadora y Artes Interactivas», TecnoL., vol. 27, n.º 60, p. e2958, may 2024.

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Publicado
2024-05-27
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