Art, science and technology, brief reflections on interdisciplinary work

  • Wilson J. Sarmiento Universidad Militar Nueva Granada
  • Santiago Mesa-Romero Instituto Tecnológico Metropolitano
Keywords: Interactive systems, Digital art, Affective Computing, Human computer interaction, Multimedia communication

Abstract

Interdisciplinary work is necessary to respond to the challenges of the current society. For instance, the partnership between technology, humanities and arts, had allowed the contemporary development of interactive systems. An example is the fact that producing a smartphone involves graphic designers, psychologists, illustrators, sociologists, and other professionals, including engineers. One might say the same about the development of video games, laptops, movies and computer mice. In summary, behind of the creation of any "technological artifact" there is hard interdisciplinary work.

Author Biographies

Wilson J. Sarmiento, Universidad Militar Nueva Granada

Grupo de Investigación en Multimedia, Programa de Ingeniería en Multimedia, Facultad de Ingeniería, Universidad Militar Nueva Granada, Bogotá D. C., Colombia

Santiago Mesa-Romero, Instituto Tecnológico Metropolitano

Maestría en Artes Digitales, Facultad de Artes y Humanidades, Instituto Tecnológico Metropolitano, Medellín-Colombia

How to Cite
[1]
W. J. Sarmiento and S. Mesa-Romero, “Art, science and technology, brief reflections on interdisciplinary work”, TecnoL., vol. 21, no. 41, pp. 9–11, Jan. 2018.

Downloads

Download data is not yet available.
Published
2018-01-15
Section
Editorial

Altmetric